Dec 30, 2006, 12:28 AM // 00:28
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#21
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by AuraofMana
-.-
When I switched from Max Axe (16) to 14 and pumped my Str to 15 (I was testing out stuff, so I had max runes on), I killed 25% faster -.-
Counterattack is awesome.
I run 15 Axe 14 Str atm (haven't played with my War for a while, so 2 Sup Runes), maybe it's time I find a new build -.-
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to quote -.-, strength sucks shit. Stop. Ok? Just stop.
Less garbage imo.
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Dec 30, 2006, 01:40 AM // 01:40
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#22
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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Yea, I have to agree that Strength in it's own attribute is trash. I put points into it for only 2 reasons: Flail and Charging Strike.
Stick with Evicerate+Executioner or Dismember+Cleave if you are cheap like me.
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Dec 30, 2006, 06:27 PM // 18:27
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#24
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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if you test it, you'll find you do get slightly higher dps on attack skills; however, it's not enough to sacrifice 35 health for it.
If you're dying for sentinel's armor, you go 16 weapon/13 strength.
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Dec 30, 2006, 08:37 PM // 20:37
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#25
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Quote:
to quote -.-, strength sucks shit. Stop. Ok? Just stop.
Less garbage imo.
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Some of us don't like using Frenzy + Rush to build up adren, heck, I spam Counterattack, Power Attack, Lacerating Axe, and Cleave in PvP and it spikes no other.
And Power Attack + Counterattack deals whomping damage for a non-elite skill.
Sentinel Armor makes you unstoppable, PvP or PvE.
Yes, Strength sucks compared to most primary attributes, but you don't need 10+ Tactics unless you are running or farming.
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Dec 30, 2006, 09:23 PM // 21:23
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#26
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Banned
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Sentinel Armor DOES NOT make you unstoppable in either PvP or PvE. If you think that then you really need mental help.
You seem like the type to spam Frenzy in the face of Danger. Learn how to use Frenzy better and you'll see why it is the best IAS stance in PvP. Rush doesn't help at all in building Adrenaline, it actually does the opposite.
Spamming Counterattack, Power attack, Lacerating Axe, and Cleave in PvP is NOT a Spike but pressure.
I like having 10+ in Tactics just for a good Self heal what's the problem with self-sustainability?
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Dec 30, 2006, 11:42 PM // 23:42
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#27
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Quote:
Sentinel Armor DOES NOT make you unstoppable in either PvP or PvE
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Most pro sins will tell you they use elemental daggers vs. Warriors.
Quote:
You seem like the type to spam Frenzy in the face of Danger.
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I don't use Frenzy, period.
Quote:
Rush doesn't help at all in building Adrenaline, it actually does the opposite.
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It's used to end Frenzy.
Quote:
Spamming Counterattack, Power attack, Lacerating Axe, and Cleave in PvP is NOT a Spike but pressure.
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I guess dealing massive amount of damage fast isn't spike at all.
Well I guess it depends on how you use those 4 skills. I make sure I hit once before I start using them, leaving Cleave last for the Adren to hit.
Quote:
I like having 10+ in Tactics just for a good Self heal what's the problem with self-sustainability?
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Not worth it for like 7 more pts of health on Healing Signet or 5 more on Lion's Comfort to hit anything beyond 8 or 9 (if you use a tactic-based shield). Unless, of course, you are using various stances or Riposte or something of that nature.
I find "To The Limit!" more fun.
I am still confused with my War atm... haven't played her in a while.... I should probably use Glad or something instead of Sentinel... trying to get into my secondary profession for some skills. I'll probably end up using some Earth Prayers just to test things out.
Last edited by AuraofMana; Dec 30, 2006 at 11:48 PM // 23:48..
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Dec 30, 2006, 11:49 PM // 23:49
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#28
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by AuraofMana
Some of us don't like using Frenzy + Rush to build up adren, heck, I spam Counterattack, Power Attack, Lacerating Axe, and Cleave in PvP and it spikes no other.
And Power Attack + Counterattack deals whomping damage for a non-elite skill.
Sentinel Armor makes you unstoppable, PvP or PvE.
Yes, Strength sucks compared to most primary attributes, but you don't need 10+ Tactics unless you are running or farming.
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Let's see...First of all. I'm gona say this - 16 weapon, 11 tactics, 9 str is best is many to all situations. Next, Counterattack, Power Attack, Lacerating Axe, and Cleave SUCK. My god, they are some of the worst warrior attack skills you can get. And finally - learn the meaning of "spike".
Oh yea and you don't use an IAS in PvP? Nice...I guess the only PvP you play is RA or ABs...
But you know what I'm tired of the most. Seeing all these warrior builds on the forum without a rez or a self heal. I mean common dudes...I can understand why you don't bring them if you're with Heroes/Hench but otherwise bring em...ESPECIALLY REZ. Oh yea and not bringing deep wound on a warrior annoys me as well...even though you dont NEED it in PvE...but personally I have to take a deep wound skill on my warrior everywhere I go.
sorry if I ranted abit. :P
Last edited by Tingi; Dec 30, 2006 at 11:53 PM // 23:53..
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Dec 31, 2006, 04:00 AM // 04:00
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#29
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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Quote:
Originally Posted by Thom Bangalter
If you're dying for sentinel's armor, you go 16 weapon/13 strength.
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QFT.
It's what I had planned to say if someone suggested that if the original poster could use Sentinels. Just use Tiger's Comfort instead of Healing Signet.
Let's see.. Counterattack, Power Attack, Lacerating Chop, and Cleave..
Counterattack is ok..
Power Attack is terrible..
Lacerating Chop is also terrible.. are you telling me you have a kd in this build? W/O a kd, this skill is useless. At least use Penetrating Chop. Don't tell me you expect a kd every battle.
as for Cleave, go read the Eviscerate vs Cleave thread..
Last edited by Shadowfox1125; Dec 31, 2006 at 04:09 AM // 04:09..
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Dec 31, 2006, 04:24 AM // 04:24
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#30
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Banned
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Quote:
Originally Posted by AuraofMana
Most pro sins will tell you they use elemental daggers vs. Warriors.
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Those Assassins aren't professionals if they target a Warrior when there are Casters to be slained.
Quote:
Originally Posted by AuraofMana
I don't use Frenzy, period.
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Oh lawd.
Quote:
Originally Posted by AuraofMana
It's used to end Frenzy.
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Yes it does, but you lose one strike of Adrenaline.
Quote:
Originally Posted by AuraofMana
I guess dealing massive amount of damage fast isn't spike at all.
Well I guess it depends on how you use those 4 skills. I make sure I hit once before I start using them, leaving Cleave last for the Adren to hit.
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A Spike is a huge amount of damage in a small amount of time, your combo consists of four attack skills without a feasible IAS stance doesn't make it a spike.
Quote:
Originally Posted by AuraofMana
Not worth it for like 7 more pts of health on Healing Signet or 5 more on Lion's Comfort to hit anything beyond 8 or 9 (if you use a tactic-based shield). Unless, of course, you are using various stances or Riposte or something of that nature.
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Nothing wrong with using a Self heal to survive.
Quote:
Originally Posted by AuraofMana
I find "To The Limit!" more fun.
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I find it better on a Hammer Warrior.
Quote:
Originally Posted by AuraofMana
I am still confused with my War atm... haven't played her in a while.... I should probably use Glad or something instead of Sentinel... trying to get into my secondary profession for some skills. I'll probably end up using some Earth Prayers just to test things out.
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Gladiator's armor is the way to go. Earth Prayers is not. All the tanking skills are already in the Warrior Profession, Dolyak Signet and "Watch Yourself!"
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Dec 31, 2006, 05:22 AM // 05:22
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#31
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Academy Page
Join Date: Nov 2005
Location: DC
Guild: Envoy of Chaos
Profession: W/Mo
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The OP wants feedback on his strength build. He did not ask for a bunch of 12 years olds to argue over the value of the strength attribute. If you want to bash heads about the attribute make a new thread. If you want to help the original poster, stop arguing about strength in general and help him with his build.
*end rant*
Since you posted in the PvE section, I will assume your build is for PvE. You also used only warrior skills, so I will assume you want a pure warrior build. Lastly, you want axe.
try this:
15 axe
13 strength
10 tactics
penetrating blow
eviscerate
executioners strike
disrupting chop
dolyak signet
flail
lions comfort/healing signet
watch yourself!/rez
this is obviously PvE, no sane PvP person would sacrifice mobility. This build should provide greater offense, greater healing, and if you are willing to sacrifice mobility greater durability. Don't know if you like this build, but maybe it gives you a few ideas?
Last edited by Grandmaster; Dec 31, 2006 at 05:28 AM // 05:28..
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Dec 31, 2006, 07:29 PM // 19:29
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#32
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Posted wrong skills, I meant Furious Axe -.- keep forgetting names.
Why do you need that much points in Tactics.... Healing Signet doesn't get improved a lot.
And honestly, Power Attack + Counterattack is spammable while Adren skills takes a while to recharge.
And at times, as a Sin, you might not always want to kill the casters. I rather kill the War threatening my Monks.
And I never said I won't take Healing Sig + Rez, now did I? Healing Sig is used OUTSIDE of battle (or unless you are jsut that desperate to get healed while fighting). No point in getting an extra 10~hp of heal and take Tactics up when you don't use any other Tactics skill.
^above post, I wouldn't use Dolyak Signet, as your build should be able to take people out easily (and I hope you call targets), so Dolyak will just slow you down if something happens to your backline. Use Watch Yourself! instead, and always bring a Rez, something like Rebirth would be great.
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Dec 31, 2006, 11:04 PM // 23:04
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#33
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Banned
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Quote:
Originally Posted by AuraofMana
Why do you need that much points in Tactics.... Healing Signet doesn't get improved a lot.
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BECAUSE THE ABILITY TO HEAL YOURSELF WHILE YOUR MONK IS BEING PRESSURED IS NICE AS HELL.
Quote:
Originally Posted by AuraofMana
And honestly, Power Attack + Counterattack is spammable while Adren skills takes a while to recharge.
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And honestly, spamming those two skills will just leave you with an empty energy bar. Adrenaline skills don't take a while to recharge if you BROUGHT an IAS stance.
Quote:
Originally Posted by AuraofMana
And at times, as a Sin, you might not always want to kill the casters. I rather kill the War threatening my Monks.
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Because your monks can't pre-kite or kite?
Quote:
Originally Posted by AuraofMana
Healing Sig is used OUTSIDE of battle (or unless you are jsut that desperate to get healed while fighting). No point in getting an extra 10~hp of heal and take Tactics up when you don't use any other Tactics skill.
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Well of course Healing Signet is used outside of battle. Where else would you use it? Under a Meteor Shower?
Yes there is a point in having more health healed with no other Tactic skills. You still deal nice amount of damage with 16 Weapon Mastery and 9 Strength.
Quote:
Originally Posted by AuraofMana
^above post, I wouldn't use Dolyak Signet, as your build should be able to take people out easily (and I hope you call targets), so Dolyak will just slow you down if something happens to your backline. Use Watch Yourself! instead, and always bring a Rez, something like Rebirth would be great.
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Hopefully you realize the poster was talking about PvE where targets barely kite.
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Feb 07, 2007, 06:53 PM // 18:53
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#34
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Academy Page
Join Date: Dec 2006
Guild: Tyrian Destiny [TD]
Profession: P/
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Strength = 15
Axe mastery = 15
Tactics = 1
Inspiration = 3
Cleave
Executioners Strike
Cyclone Axe
Counter Strike
Berzerker Stance
Endue Pain
Dolyak Signet
Physical Resistance
Elemental Resistance
Provides more than enough damage, using energy and adrenaline. Endure Pain gives that health boost when needed, and can keep Dolyak Sigent running constantly if my monk sucks. Primarily I use Physical Resistance and Elemantal Resistance.
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Feb 07, 2007, 07:13 PM // 19:13
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#35
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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...So you are saccing 70hp for 2 attributes in 2 seperate areas and skills that add up to a grand total of 30 energy useage on a 20 energy class.
You do realise Tanking is dead, and that monsters now attack squishies now.
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Feb 07, 2007, 08:26 PM // 20:26
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#36
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by cmcookie
Strength = 15
Axe mastery = 15
Tactics = 1
Inspiration = 3
*Cleave*
Executioners Strike
Cyclone Axe
Counter Strike
Berzerker Stance
Endue Pain
Dolyak Signet
Physical Resistance
Elemental Resistance
Provides more than enough damage, using energy and adrenaline. Endure Pain gives that health boost when needed, and can keep Dolyak Sigent running constantly if my monk sucks. Primarily I use Physical Resistance and Elemantal Resistance.
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No, just no. Please neighbour do NOT give advice with crumby builds like this - it just confuses people. If new warrior players come on to these forums and see you posting this build...well god help them...
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Feb 08, 2007, 06:46 AM // 06:46
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#37
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Pre-Searing Cadet
Join Date: Dec 2006
Guild: Lazy Nation
Profession: Rt/N
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Strength Build
An actual Strength build used in PvE with Success.
The build was used on a W/R and was my Titan Hunter and last man standing.
Strength 15=12+1+2 -35 health
Swords difference +1
Wilderness 8 (or what ever got Troll to +7 regen)
I know "what kind of crack build is that..."
Watch the skill use
Life and Defense
Doylak +40 armor (Constant)
Defy Pain +20 armor +300 health (Spamable)
Troll Urgent +7 health Regen
enough to counter most degen attacks
Damage:
Signet of Strength 16 attacks, +5 damage (+80 total)
Sever Artery Bleeding, -3 degen
Apply Posion Posion, -4 degen
Power Attack +40 damage (as of 2/7/06)
Last but not least
Rez.
As you can see weapon skill is not necessary because of only one weapon ability and that is conditional. I would suggest a 20/20 sundering and have 35% armor peneration. When I used this build I didnt have one so I cant relate the damage increase.
Yeah its Slow, but what tank isn't? And this is a Tank. When you rely on tactics your stance can be interupted with a Wild Blow.
There are variations to this and please go ahead and suggest.
I dont like tactics as a Warrior, because anyone can use it.
If you want to do a Str W build then you must have Strength at 15.
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Feb 08, 2007, 07:50 AM // 07:50
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#38
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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App poison is 15e, Power attack and unguent 5e. and all you are doing is spamming a skill. A sucessful build I find this not to be, you are probably relying on your henches instead of yourself for damage.
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